Game It Forward is a Seattle-based Social Purpose Corporation dedicated to making fun games that have a positive impact on society. We use the compelling, interactive nature of games to support education, science, health care, and variety of charitable causes. Our games are “fun first” – completely entertaining experiences that just so happen to also make the world a better place.
Games Can Change the World
We know that games are the most popular form of entertainment. Worldwide we spend $60 billion a YEAR on games, and play 3 billion hours of game a WEEK. We know that games can be powerful tools for social change. The best games excel at motivating players to work together towards a larger cause (e.g. working with your guild to slay a dragon in World of Warcraft), compelling players to take repeated action over a long period of time (e.g. maintaining your crops in Farmville), and getting players to feel like they’re part of something larger than themselves (e.g. saving the universe in Mass Effect 3). Charity organizations want the same qualities from their supporters. They want people to form a community around their causes, to stick with them over a long period of time, and to believe that they can change the world. Game It Forward is focused on harnessing those powers toward achieving real-world, meaningful goals (instead of virtual ones).
Brandon Bozzi, Founder
Brandon is a game designer and producer with over thirteen years of experience in the industry. He has worked on games across platforms and genres including tabletop strategy games, hardcore PC games, casual MMOs, Facebook games, and mobile games. Brandon is passionate about leveraging the power of games to achieve significant good in the world.
Blake Hellman, UI/UX Designer